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2024Game Designer, Developer
Where is Azrael?
Personal project featuring a custom dialog system, boss fight, and environment design.
Where is Azrael?
A personal project exploring deep narrative systems and combat mechanics in Unity.
Implementation Details
- Dialog System: Branching narrative with state-dependent responses.
- Boss Fight: Systems-driven combat encounter.
- Environment Design: Storytelling through spatial layout.
Technologies
UnityC#
Links
Screenshot 1
Screenshot 2